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Highlights from Our Partners’ Meeting in Madrid: Newsletter #3
May 25, 2023May 25, 2023

Highlights from Our Partners’ Meeting in Madrid: Newsletter #3

The transnational project meeting was held on February 6th and 7th, 2023, at the premises of Colegio Los Peñascales in Las Rozas de Madrid, Spain. This was the final project meeting, and the partners gathered to finalize the pending Project outputs. The meeting […]

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Testing of MAXIMUS Platform Receives Positive Feedback from Teachers and Learners
March 24, 2023March 27, 2023

Testing of MAXIMUS Platform Receives Positive Feedback from Teachers and Learners

In the project’s second phase, the MAXIMUS platform underwent testing with participating schools’ teachers, trainers, and learners to evaluate the system’s practicality, identify any deficiencies, and gather feedback from the education community to make the tool available for use in schools. The testing […]

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Opportunities to Use Gamification in Remote Education
January 24, 2023February 28, 2023

Opportunities to Use Gamification in Remote Education

Examples of Applications That Support Gamification in Remote Classes: Since gamification is also based on technological solutions, it is worth introducing the topic of online applications and tools that can be used during remote classes. Using online applications and platforms requires teachers to […]

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Maximizing Learner’s Motivation, Engagement And Learning Through Gamified Environments [Newsletter #2]
December 22, 2022January 24, 2023

Maximizing Learner’s Motivation, Engagement And Learning Through Gamified Environments [Newsletter #2]

In a world full of distractions, MAXIMUS wants to motivate students’ engagement in the learning process using digital technologies, especially by introducing gamification elements in the classroom. We have designed and developed a demo version of the MAXIMUS system in the partnership so […]

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The Importance of Student Motivation and How to Achieve It
November 16, 2022January 24, 2023

The Importance of Student Motivation and How to Achieve It

Student motivation can make the difference between student success and failure. It is something teachers of all levels should focus on to truly have an impact on their students’ lives. A 2018 research showed that engaged students are 2.5 times more likely to […]

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Newsletter #1: Getting to Know the Maximus Project
October 25, 2022November 4, 2022

Newsletter #1: Getting to Know the Maximus Project

Motivation has been the core of attention among teachers throughout the years as it constitutes the backbone of the learning process. Learning is a complicated, dynamic process that gets completed through the learner´s motivation and engagement. The sudden digital transformation we have witnessed […]

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Gamification as a Means of Education Today
September 30, 2022October 14, 2022

Gamification as a Means of Education Today

Playfulness is a natural human trait that greatly influences the emergence and development of culture. It is the spontaneous language of children, who use it to learn a variety of behaviours. Playing represents the most natural and significant educational means. It leads children […]

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Maximus Gamification Development Progress
August 22, 2022August 22, 2022

Maximus Gamification Development Progress

The Portuguese team of the Maximus project presented and stress tested the avatar editor at the Qualifica education fair, which took place at Porto – Exponor on 20-23th of April 2022. The avatar editor was thoroughly explored by the curiosity of dozens of […]

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NARRATING A GAMIFICATION
July 14, 2022August 30, 2022

NARRATING A GAMIFICATION

Giving a story to a gamification system is not strictly necessary. If it’s not correctly done, either too childish or too complex, it could create distance between the students and the system. If rightly done, it helps with the immersive experience and gives […]

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The Elements of Gamification in Education
June 15, 2022May 2, 2023

The Elements of Gamification in Education

The term gamification refers to the use of various play-based mechanisms and elements to enhance the learning experience. What does not constitute gamification? Gamification is neither a game nor a form of game-based learning. It is a novel approach to learning that incorporates […]

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MAXIMUS at Slovakia’s Contracting and Sales Fair
May 17, 2022August 8, 2022

MAXIMUS at Slovakia’s Contracting and Sales Fair

At the contracting and sales fair, which took place on 7.4 – 10.4.2022, we presented the MAXIMUS project in several forums, which the Cluster of Regional Development implements in the ERASMUS + program. In the beginning, we presented information and outputs of the […]

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The Importance of Gamification in Education and Student Engagement
April 17, 2022August 8, 2022

The Importance of Gamification in Education and Student Engagement

Gamification isn’t something new in education. Different forms of gamification have been used in learning for quite some time. The recent proliferation of digital technologies has revamped gamification with more possibilities and new ways to integrate it into teaching methodologies. The importance of […]

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The MAXIMUS Kickoff Meeting
March 2, 2022March 2, 2022

The MAXIMUS Kickoff Meeting

On the 1st of October, the MAXIMUS kickoff meeting occurred in Trnava, Slovakia, where the project partners discussed the course of “Maximising learners’ motivation, engagement and learning through gamification” Erasmus+ project. The MAXIMUS Kickoff Meeting Agenda MAXIMUS project design was developed to produce […]

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  • May 25, 2023
    Highlights from Our Partners’ Meeting in Madrid: Newsletter #3
  • March 24, 2023
    Testing of MAXIMUS Platform Receives Positive Feedback from Teachers and Learners
  • Opportunities to Use Gamification in Remote Education
    January 24, 2023
    Opportunities to Use Gamification in Remote Education
  • December 22, 2022
    Maximizing Learner’s Motivation, Engagement And Learning Through Gamified Environments [Newsletter #2]
  • The Importance of Student Motivation and How to Achieve It
    November 16, 2022
    The Importance of Student Motivation and How to Achieve It
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